The user must approve access to contacts, photos, Twitter and Facebook accounts.There needs to be at least one contact created in the simulator.SetupĬurrently there are some pre-requisites when running tests: To mock out HTTP requests, we are using OHHTTPStubs. We are using KIF for all functional tests, which essentially runs the simulator or your device and executes a gambit of tests in front of your eyes while reporting results via Xcode. Note: Each branch you create should be a small amount of changes that can easily be reviewed together. Submit a pull request for your branch and wait for someone to review it and merge it into master for you.If there were conflicts, carefully verify that you did not delete someone else's important changes.When you're ready and if necessary, merge the master branch into your local branch and resolve any conflicts before submitting a pull request.This allows you to reset using git reset HEAD^ -hard if something goes wrong with future merges. Be sure to publish your branch to the server.Create a branch off of the master branch to add your changes, making sure to commit in logical groups that can be easily reviewed together or cherry picked.If you are still having build errors after running these commands, you are probably using the wrong scheme within Xcode (switch to Production) or you need to let Xcode index the huge amount of code before trying to build and run. You should also check out for secure storage of app keys in your Mac's Keychain Access Tool. Most access keys are in the EvstConstants.m file or you can just do a project-wide search for the string key-goes-here to find where you need to put your access tokens and secret keys. Install CocoaPods if necessary (or run update on it)Įverest uses Proxima Nova and Trump fonts internally, but these are not open license fonts so unfortunately they could not be added to the Github repo.įeel free to fork this repo and replace them with your own fonts or if you happen to have these fonts on your local machine, just put the required font files into a directory and drag into Xcode.
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